Sunday, April 18, 2010

What have I learn from my GAME Plan?

The GAME plan is a comprehensive way for a teacher to remain confident in their teaching and curriculum development of proficiency in technology and content standards. In the art room the level of proficiency and organization sometimes gets lost in time restrictions and budgets. Students need source of stability to learn from.

I have gained a great deal of knowledge and respect for technology and the advantages that it has for learning and teaching art. My philosophy for teaching was limited to what I saw and learned in college and I never knew what ISTE and NETS was and how much of an impact that it was going to have on the way that I want to approach teaching.

My content standards have been the basis of my curriculum for years and only now have I seen that there is so much more that I can be teaching. The GAME plan is a great way for the art learning process to be more efficient in the teaching of Discipline-Based Art Education (DBAE). In addition, the use of technology within the art room will enable students to broaden their critical thinking skills in and out of the art room, better preparing them tools to achieve more in the digital age.

1 comment:

  1. I couldn't agree with you more. This experience has opened my eyes and I am so grateful. I often think about how things would be if I didn't pick this program- I would be so clueless with technology. I honestly did not know there were technology standards, isn't that sad! I am glad you have been able to have the experience of learning how to integrate technology into your art classes. As we all know, this will make your instruction and content more meaningful for all.

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